HOOMD Schema¶
HOOMD-blue supports a wide variety of per particle attributes and properties.
Particles, bonds, and types can be dynamically added and removed during
simulation runs. The hoomd
schema can handle all of these situations in a
reasonably space efficient and high performance manner. It is also backwards
compatible with previous versions of itself, as we only add new additional data
chunks in new versions and do not change the interpretation of the existing data
chunks. Any newer reader will initialize new data chunks with default values
when they are not present in an older version file.
- Schema name:
hoomd
- Schema version:
1.4
See also
hoomd.State
for a full description of how HOOMD interprets this
data.
Use-cases¶
The GSD schema hoomd
provides:
Every frame of GSD output is viable to restart a simulation
Support varying numbers of particles, bonds, etc…
Support varying attributes (type, mass, etc…)
Support orientation, angular momentum, and other fields.
Binary format on disk
High performance file read and write
Support logging computed quantities
Data chunks¶
Each frame the hoomd
schema may contain one or more data chunks. The layout
and names of the chunksmatch that of the binary frame API in HOOMD-blue
itself. Data chunks are organized in categories. These categories have no
meaning in the hoomd
schema specification, and are simply an organizational
tool. Some file writers may implement options that act on categories (i.e. write
attributes out to every frame, or just frame 0).
Values are well defined for all fields at all frames. When a data chunk is present in frame i, it defines the values for the frame. When it is not present, the data chunk of the same name at frame 0 defines the values for frame i (when N is equal between the frames). If the data chunk is not present in frame 0, or N differs between frames, values are default. Default values allow files sizes to remain small. For example, a simulation with point particles where orientation is always (1,0,0,0) would not write any orientation chunk to the file.
N may be zero. When N is zero, an index entry may be written for a data chunk with no actual data written to the file for that chunk.
Name |
Category |
Type |
Size |
Default |
Units |
---|---|---|---|---|---|
Configuration |
|||||
uint64 |
1x1 |
0 |
number |
||
uint8 |
1x1 |
3 |
number |
||
float |
6x1 |
varies |
|||
Particle data |
|||||
attribute |
uint32 |
1x1 |
0 |
number |
|
attribute |
int8 |
NTxM |
[‘A’] |
UTF-8 |
|
attribute |
uint32 |
Nx1 |
0 |
number |
|
attribute |
int8 |
NTxM |
UTF-8 |
||
attribute |
float |
Nx1 |
1.0 |
mass |
|
attribute |
float |
Nx1 |
0.0 |
charge |
|
attribute |
float |
Nx1 |
1.0 |
length |
|
attribute |
int32 |
Nx1 |
-1 |
number |
|
attribute |
float |
Nx3 |
0,0,0 |
mass * length^2 |
|
property |
float |
Nx3 |
0,0,0 |
length |
|
property |
float |
Nx4 |
1,0,0,0 |
unit quaternion |
|
momentum |
float |
Nx3 |
0,0,0 |
length/time |
|
momentum |
float |
Nx4 |
0,0,0,0 |
quaternion |
|
momentum |
int32 |
Nx3 |
0,0,0 |
number |
|
Bond data |
|||||
topology |
uint32 |
1x1 |
0 |
number |
|
topology |
int8 |
NTxM |
UTF-8 |
||
topology |
uint32 |
Nx1 |
0 |
number |
|
topology |
uint32 |
Nx2 |
0,0 |
number |
|
Angle data |
|||||
topology |
uint32 |
1x1 |
0 |
number |
|
topology |
int8 |
NTxM |
UTF-8 |
||
topology |
uint32 |
Nx1 |
0 |
number |
|
topology |
uint32 |
Nx3 |
0,0,0 |
number |
|
Dihedral data |
|||||
topology |
uint32 |
1x1 |
0 |
number |
|
topology |
int8 |
NTxM |
UTF-8 |
||
topology |
uint32 |
Nx1 |
0 |
number |
|
topology |
uint32 |
Nx4 |
0,0,0,0 |
number |
|
Improper data |
|||||
topology |
uint32 |
1x1 |
0 |
number |
|
topology |
int8 |
NTxM |
UTF-8 |
||
topology |
uint32 |
Nx1 |
0 |
number |
|
topology |
uint32 |
Nx4 |
0,0,0,0 |
number |
|
Constraint data |
|||||
topology |
uint32 |
1x1 |
0 |
number |
|
topology |
float |
Nx1 |
0 |
length |
|
topology |
uint32 |
Nx2 |
0,0 |
number |
|
Special pairs data |
|||||
topology |
uint32 |
1x1 |
0 |
number |
|
topology |
int8 |
NTxM |
utf-8 |
||
topology |
uint32 |
Nx1 |
0 |
number |
|
topology |
uint32 |
Nx2 |
0,0 |
number |
Configuration¶
- configuration/step¶
- Type:
uint64
- Size:
1x1
- Default:
0
- Units:
number
Simulation time step.
- configuration/dimensions¶
- Type:
uint8
- Size:
1x1
- Default:
3
- Units:
number
Number of dimensions in the simulation. Must be 2 or 3.
Note
When using
gsd.hoomd.Frame
, the object will try to intelligently default to a dimension. When setting a box with \(L_z = 0\),dimensions
will default to 2 otherwise 3. Explicit setting of this value by users always takes precedence.
- configuration/box¶
- Type:
float
- Size:
6x1
- Default:
[1,1,1,0,0,0]
- Units:
varies
Simulation box. Each array element defines a different box property. See the hoomd documentation for a full description on how these box parameters map to a triclinic geometry.
box[0:3]
: \((l_x, l_y, l_z)\) the box length in each direction, in length unitsbox[3:]
: \((xy, xz, yz)\) the tilt factors, dimensionless values
Particle data¶
Within a single frame, the number of particles N and NT are fixed for all chunks. N and NT may vary from one frame to the next. All values are stored in hoomd native units.
Attributes¶
- particles/N¶
- Type:
uint32
- Size:
1x1
- Default:
0
- Units:
number
Define N, the number of particles, for all data chunks
particles/*
.
- particles/types¶
- Type:
int8
- Size:
NTxM
- Default:
[‘A’]
- Units:
UTF-8
Implicitly define NT, the number of particle types, for all data chunks
particles/*
. M must be large enough to accommodate each type name as a null terminated UTF-8 character string. Row i of the 2D matrix is the type name for particle type i.
- particles/typeid¶
- Type:
uint32
- Size:
Nx1
- Default:
0
- Units:
number
Store the type id of each particle. All id’s must be less than NT. A particle with type id has a type name matching the corresponding row in
particles/types
.
- particles/type_shapes¶
- Type:
int8
- Size:
NTxM
- Default:
empty
- Units:
UTF-8
Store a per-type shape definition for visualization. A dictionary is stored for each of the NT types, corresponding to a shape for visualization of that type. M must be large enough to accommodate the shape definition as a null-terminated UTF-8 JSON-encoded string. See: Shape Visualization for examples.
- particles/mass¶
- Type:
float (32-bit)
- Size:
Nx1
- Default:
1.0
- Units:
mass
Store the mass of each particle.
- particles/charge¶
- Type:
float (32-bit)
- Size:
Nx1
- Default:
0.0
- Units:
charge
Store the charge of each particle.
- particles/diameter¶
- Type:
float (32-bit)
- Size:
Nx1
- Default:
1.0
- Units:
length
Store the diameter of each particle.
- particles/body¶
- Type:
int32
- Size:
Nx1
- Default:
-1
- Units:
number
Store the composite body associated with each particle. The value -1 indicates no body. The body field may be left out of input files, as hoomd will create the needed constituent particles.
- particles/moment_inertia¶
- Type:
float (32-bit)
- Size:
Nx3
- Default:
0,0,0
- Units:
mass * length^2
Store the moment_inertia of each particle \((I_{xx}, I_{yy}, I_{zz})\). This inertia tensor is diagonal in the body frame of the particle. The default value is for point particles.
Properties¶
- particles/position¶
- Type:
float (32-bit)
- Size:
Nx3
- Default:
0,0,0
- Units:
length
Store the position of each particle (x, y, z).
All particles in the simulation are referenced by a tag. The position data chunk (and all other per particle data chunks) list particles in tag order. The first particle listed has tag 0, the second has tag 1, …, and the last has tag N-1 where N is the number of particles in the simulation.
All particles must be inside the box:
\(-l_x/2 + (xz-xy \cdot yz) \cdot z + xy \cdot y \le x < l_x/2 + (xz-xy \cdot yz) \cdot z + xy \cdot y\)
\(-l_y/2 + yz \cdot z \le y < l_y/2 + yz \cdot z\)
\(-l_z/2 \le z < l_z/2\)
Where \(l_x\), \(l_y\), \(l_z\), \(xy\), \(xz\), and \(yz\) are the simulation box parameters (
configuration/box
).
- particles/orientation¶
- Type:
float (32-bit)
- Size:
Nx4
- Default:
1,0,0,0
- Units:
unit quaternion
Store the orientation of each particle. In scalar + vector notation, this is \((r, a_x, a_y, a_z)\), where the quaternion is \(q = r + a_xi + a_yj + a_zk\). A unit quaternion has the property: \(\sqrt{r^2 + a_x^2 + a_y^2 + a_z^2} = 1\).
Momenta¶
- particles/velocity¶
- Type:
float (32-bit)
- Size:
Nx3
- Default:
0,0,0
- Units:
length/time
Store the velocity of each particle \((v_x, v_y, v_z)\).
- particles/angmom¶
- Type:
float (32-bit)
- Size:
Nx4
- Default:
0,0,0,0
- Units:
quaternion
Store the angular momentum of each particle as a quaternion. See the HOOMD documentation for information on how to convert to a vector representation.
- particles/image¶
- Type:
int32
- Size:
Nx3
- Default:
0,0,0
- Units:
number
Store the number of times each particle has wrapped around the box \((i_x, i_y, i_z)\). In constant volume simulations, the unwrapped position in the particle’s full trajectory is
\(x_u = x + i_x \cdot l_x + xy \cdot i_y \cdot l_y + xz \cdot i_z \cdot l_z\)
\(y_u = y + i_y \cdot l_y + yz \cdot i_z \cdot l_z\)
\(z_u = z + i_z \cdot l_z\)
Topology¶
- bonds/N¶
- Type:
uint32
- Size:
1x1
- Default:
0
- Units:
number
Define N, the number of bonds, for all data chunks
bonds/*
.
- bonds/types¶
- Type:
int8
- Size:
NTxM
- Default:
empty
- Units:
UTF-8
Implicitly define NT, the number of bond types, for all data chunks
bonds/*
. M must be large enough to accommodate each type name as a null terminated UTF-8 character string. Row i of the 2D matrix is the type name for bond type i. By default, there are 0 bond types.
- bonds/typeid¶
- Type:
uint32
- Size:
Nx1
- Default:
0
- Units:
number
Store the type id of each bond. All id’s must be less than NT. A bond with type id has a type name matching the corresponding row in
bonds/types
.
- bonds/group¶
- Type:
uint32
- Size:
Nx2
- Default:
0,0
- Units:
number
Store the particle tags in each bond.
- angles/N¶
- Type:
uint32
- Size:
1x1
- Default:
0
- Units:
number
Define N, the number of angles, for all data chunks
angles/*
.
- angles/types¶
- Type:
int8
- Size:
NTxM
- Default:
empty
- Units:
UTF-8
Implicitly define NT, the number of angle types, for all data chunks
angles/*
. M must be large enough to accommodate each type name as a null terminated UTF-8 character string. Row i of the 2D matrix is the type name for angle type i. By default, there are 0 angle types.
- angles/typeid¶
- Type:
uint32
- Size:
Nx1
- Default:
0
- Units:
number
Store the type id of each angle. All id’s must be less than NT. A angle with type id has a type name matching the corresponding row in
angles/types
.
- angles/group¶
- Type:
uint32
- Size:
Nx3
- Default:
0,0,0
- Units:
number
Store the particle tags in each angle.
- dihedrals/N¶
- Type:
uint32
- Size:
1x1
- Default:
0
- Units:
number
Define N, the number of dihedrals, for all data chunks
dihedrals/*
.
- dihedrals/types¶
- Type:
int8
- Size:
NTxM
- Default:
empty
- Units:
UTF-8
Implicitly define NT, the number of dihedral types, for all data chunks
dihedrals/*
. M must be large enough to accommodate each type name as a null terminated UTF-8 character string. Row i of the 2D matrix is the type name for dihedral type i. By default, there are 0 dihedral types.
- dihedrals/typeid¶
- Type:
uint32
- Size:
Nx1
- Default:
0
- Units:
number
Store the type id of each dihedral. All id’s must be less than NT. A dihedral with type id has a type name matching the corresponding row in
dihedrals/types
.
- dihedrals/group¶
- Type:
uint32
- Size:
Nx4
- Default:
0,0,0,0
- Units:
number
Store the particle tags in each dihedral.
- impropers/N¶
- Type:
uint32
- Size:
1x1
- Default:
0
- Units:
number
Define N, the number of impropers, for all data chunks
impropers/*
.
- impropers/types¶
- Type:
int8
- Size:
NTxM
- Default:
empty
- Units:
UTF-8
Implicitly define NT, the number of improper types, for all data chunks
impropers/*
. M must be large enough to accommodate each type name as a null terminated UTF-8 character string. Row i of the 2D matrix is the type name for improper type i. By default, there are 0 improper types.
- impropers/typeid¶
- Type:
uint32
- Size:
Nx1
- Default:
0
- Units:
number
Store the type id of each improper. All id’s must be less than NT. A improper with type id has a type name matching the corresponding row in
impropers/types
.
- impropers/group¶
- Type:
uint32
- Size:
Nx4
- Default:
0,0,0,0
- Units:
number
Store the particle tags in each improper.
- constraints/N¶
- Type:
uint32
- Size:
1x1
- Default:
0
- Units:
number
Define N, the number of constraints, for all data chunks
constraints/*
.
- constraints/value¶
- Type:
float
- Size:
Nx1
- Default:
0
- Units:
length
Store the distance of each constraint. Each constraint defines a fixed distance between two particles.
- constraints/group¶
- Type:
uint32
- Size:
Nx2
- Default:
0,0
- Units:
number
Store the particle tags in each constraint.
- pairs/N¶
- Type:
uint32
- Size:
1x1
- Default:
0
- Units:
number
Define N, the number of special pair interactions, for all data chunks
pairs/*
.Added in version 1.1.
- pairs/types¶
- Type:
int8
- Size:
NTxM
- Default:
empty
- Units:
UTF-8
Implicitly define NT, the number of special pair types, for all data chunks
pairs/*
. M must be large enough to accommodate each type name as a null terminated UTF-8 character string. Row i of the 2D matrix is the type name for particle type i. By default, there are 0 special pair types.Added in version 1.1.
- pairs/typeid¶
- Type:
uint32
- Size:
Nx1
- Default:
0
- Units:
number
Store the type id of each special pair interaction. All id’s must be less than NT. A pair with type id has a type name matching the corresponding row in
pairs/types
.Added in version 1.1.
- pairs/group¶
- Type:
uint32
- Size:
Nx2
- Default:
0,0
- Units:
number
Store the particle tags in each special pair interaction.
Added in version 1.1.
Logged data¶
Users may store logged data in log/*
data chunks. Logged data encompasses
values computed at simulation time that are too expensive or cumbersome to
re-compute in post processing. This specification does not define specific chunk
names or define logged data. Users may select any valid name for logged data
chunks as appropriate for their workflow.
For any named logged data chunks present in any frame frame the file: If a chunk is not present in a given frame i != 0, the implementation should provide the quantity as read from frame 0 for that frame. GSD files that include a logged data chunk only in some frames i != 0 and not in frame 0 are invalid.
By convention, per-particle and per-bond logged data should have a chunk name
starting with log/particles/
and log/bonds
, respectively. Scalar,
vector, and string values may be stored under a different prefix starting with
log/
. This specification may recognize additional conventions in later
versions without invalidating existing files.
Name |
Type |
Size |
Units |
---|---|---|---|
n/a |
NxM |
user-defined |
|
n/a |
NxM |
user-defined |
|
n/a |
NxM |
user-defined |
- log/particles/user_defined¶
- Type:
user-defined
- Size:
NxM
- Units:
user-defined
This chunk is a place holder for any number of user defined per-particle quantities. N is the number of particles in this frame. M, the data type, the units, and the chunk name (after the prefix
log/particles/
) are user-defined.Added in version 1.4.
- log/bonds/user_defined¶
- Type:
user-defined
- Size:
NxM
- Units:
user-defined
This chunk is a place holder for any number of user defined per-bond quantities. N is the number of bonds in this frame. M, the data type, the units, and the chunk name (after the prefix
log/bonds/
) are user-defined.Added in version 1.4.
- log/user_defined¶
- Type:
user-defined
- Size:
NxM
- Units:
user-defined
This chunk is a place holder for any number of user defined quantities. N, M, the data type, the units, and the chunk name (after the prefix
log/
) are user-defined.Added in version 1.4.
State data¶
HOOMD stores auxiliary state information in state/*
data chunks. Auxiliary
state encompasses internal state to any integrator, updater, or other class that
is not part of the particle system state but is also not a fixed parameter. For
example, the internal degrees of freedom in integrator. Auxiliary state is
useful when restarting simulations.
HOOMD only stores state in GSD files when requested explicitly by the user. Only a few of the documented state data chunks will be present in any GSD file and not all state chunks are valid. Thus, state data chunks do not have default values. If a chunk is not present in the file, that state does not have a well-defined value.
Note
HOOMD-blue >= v3.0.0 do not write state data.
Name |
Type |
Size |
Units |
---|---|---|---|
HPMC integrator state |
|||
double |
1x1 |
length |
|
double |
1x1 |
number |
|
float |
NTx1 |
length |
|
uint8 |
NTx1 |
boolean |
|
float |
NTx1 |
length |
|
float |
NTx1 |
length |
|
float |
NTx1 |
length |
|
uint32 |
NTx1 |
number |
|
float |
sum(N)x3 |
length |
|
uint32 |
NTx1 |
number |
|
float |
sum(N)x3 |
length |
|
float |
NTx1 |
length |
|
uint32 |
NTx1 |
number |
|
float |
sum(N)x2 |
length |
|
uint32 |
NTx1 |
number |
|
float |
sum(N)x2 |
length |
|
float |
NTx1 |
length |
|
uint32 |
NTx1 |
number |
|
float |
sum(N)x2 |
length |
HPMC integrator state¶
NT is the number of particle types.
- state/hpmc/integrate/d¶
- Type:
double
- Size:
1x1
- Units:
length
d is the maximum trial move displacement.
Added in version 1.2.
- state/hpmc/integrate/a¶
- Type:
double
- Size:
1x1
- Units:
number
a is the size of the maximum rotation move.
Added in version 1.2.
- state/hpmc/sphere/radius¶
- Type:
float
- Size:
NTx1
- Units:
length
Sphere radius for each particle type.
Added in version 1.2.
- state/hpmc/sphere/orientable¶
- Type:
uint8
- Size:
NTx1
- Units:
boolean
Orientable flag for each particle type.
Added in version 1.3.
- state/hpmc/ellipsoid/a¶
- Type:
float
- Size:
NTx1
- Units:
length
Size of the first ellipsoid semi-axis for each particle type.
Added in version 1.2.
- state/hpmc/ellipsoid/b¶
- Type:
float
- Size:
NTx1
- Units:
length
Size of the second ellipsoid semi-axis for each particle type.
Added in version 1.2.
- state/hpmc/ellipsoid/c¶
- Type:
float
- Size:
NTx1
- Units:
length
Size of the third ellipsoid semi-axis for each particle type.
Added in version 1.2.
- state/hpmc/convex_polyhedron/N¶
- Type:
uint32
- Size:
NTx1
- Units:
number
Number of vertices defined for each type.
Added in version 1.2.
- state/hpmc/convex_polyhedron/vertices¶
- Type:
float
- Size:
sum(N)x3
- Units:
length
Position of the vertices in the shape for all types. The shape for type 0 is the first N[0] vertices, the shape for type 1 is the next N[1] vertices, and so on…
Added in version 1.2.
- state/hpmc/convex_spheropolyhedron/N¶
- Type:
uint32
- Size:
NTx1
- Units:
number
Number of vertices defined for each type.
Added in version 1.2.
- state/hpmc/convex_spheropolyhedron/vertices¶
- Type:
float
- Size:
sum(N)x3
- Units:
length
Position of the vertices in the shape for all types. The shape for type 0 is the first N[0] vertices, the shape for type 1 is the next N[1] vertices, and so on…
Added in version 1.2.
- state/hpmc/convex_spheropolyhedron/sweep_radius¶
- Type:
float
- Size:
NTx1
- Units:
length
Sweep radius for each type.
Added in version 1.2.
- state/hpmc/convex_polygon/N¶
- Type:
uint32
- Size:
NTx1
- Units:
number
Number of vertices defined for each type.
Added in version 1.2.
- state/hpmc/convex_polygon/vertices¶
- Type:
float
- Size:
sum(N)x2
- Units:
length
Position of the vertices in the shape for all types. The shape for type 0 is the first N[0] vertices, the shape for type 1 is the next N[1] vertices, and so on…
Added in version 1.2.
- state/hpmc/convex_spheropolygon/N¶
- Type:
uint32
- Size:
NTx1
- Units:
number
Number of vertices defined for each type.
Added in version 1.2.
- state/hpmc/convex_spheropolygon/vertices¶
- Type:
float
- Size:
sum(N)x2
- Units:
length
Position of the vertices in the shape for all types. The shape for type 0 is the first N[0] vertices, the shape for type 1 is the next N[1] vertices, and so on…
Added in version 1.2.
- state/hpmc/convex_spheropolygon/sweep_radius¶
- Type:
float
- Size:
NTx1
- Units:
length
Sweep radius for each type.
Added in version 1.2.
- state/hpmc/simple_polygon/N¶
- Type:
uint32
- Size:
NTx1
- Units:
number
Number of vertices defined for each type.
Added in version 1.2.
- state/hpmc/simple_polygon/vertices¶
- Type:
float
- Size:
sum(N)x2
- Units:
length
Position of the vertices in the shape for all types. The shape for type 0 is the first N[0] vertices, the shape for type 1 is the next N[1] vertices, and so on…
Added in version 1.2.